Starting a collaborative project
The process for creating a collaborative project with the Collab Viewer Template is fairly straightforward:
- Create a new Unreal Engine project from the template, or import the template content into your existing project.
- Use the Unreal Editor to package your project to an executable file (.exe), and share the packaged file with your review partners.
- Launch the package on one computer, and start it up in server mode to start the review session.
- Colleagues or review partners on the same network can launch their own copy of the packaged file on their own computer, and join the server session to begin collaborating.
Now you can all use the Collab Viewer Template features, and each person in the session can see each others’ measurements, annotations, and so on. For a more detailed list of steps, see the Collab Template Viewer Quick Start guide.
While you can use the Collab Viewer Template for straightforward design review with a handful of architects and clients, coupling the template with other Unreal Engine functionalities can bring you so much more. For example, the Pixel Streaming feature in Unreal Engine gives you the ability to host virtual design review sessions for participants outside your domain, wherever they are. You can also seek the help of a cloud partner—such as Eagle 3D Streaming or PureWeb—to help you build a back end to suit any scale or project.
Preparing for the future of archviz
With the metaverse continuing to evolve, collaboration and user engagement will become even more of a core need for AEC. Learning to take advantage of the Collab Viewer Template features can help position you and your company for the changing world of interactivity, and help you wow your clients with experiences rather than presentations.
Epic plans to continue to add features to the Collab Viewer Template as the architectural community comes up with new and innovative ways to use Unreal Engine for interactive experiences.
The Collab Viewer Template is included as a standard feature in Unreal Engine. To learn how to use it, you can check out our Quick Start guide, or read about all the template’s features in the Unreal Engine documentation. Create a customized template to share with your team, and let the creativity begin.
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