Unreal Developer Roundtable: Taking AAA to indie — how small teams are making big games


In our first-ever Unreal Developer Roundtable, we assembled a panel of guests who worked in the AAA game development space and branched off to form independent studios. Our panelists include Summerfall Studios Creative Director David Gaider (who previously worked at Bioware and Beamdog), Ironwood Studios Founder & Creative Director Alex Dracott (who previously worked at Oculus VR, Sucker Punch Productions, Sony Online Entertainment, and more), and Fallen Leaf Studio Game Director James Tinsdale (who previously worked at Evolution Studios, PlaygroundSquad UK, Asobo Studio, and more).
 



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